EverEmber Reborn is a free roam multiplayer online roleplaying adventure game in the world of Ember. The Game's Concept: To bring back the good feeling of MMORPG's of the late 90's through 2000's while keeping up to date in many systems with hardcore death and player interaction.
Development Update #11, Trolls Passage and New Developers!Time for a new update! First off, there are three new developers on the team, @Lewis Hill , @Drahsid , and @Rangarz . All three are programmers for the team, and with the size of this team, we should be able to start showing off some game play videos shortly! Say hello and welcome to our new team members! Next, we've had our members working hard on creating new additions to the world. Trolls passage is near completion. The area is a large chasm where...
Development Update #10, Log CrossingWe continue to update when possible about the world of EverEmber Reborn. Today's post shows the continuation of the Avgard to Darom route. I have personally named it Log Crossing as you need to cross a log to continue the fastest way. There are additional routes designed such as the water route or going over the rocks. This is to open up for different scenarios if someone chooses to make this spot their ambush point. There is a scout point up on the top by the stacked stones with a torch,...
Development Update #9, Avgard to Darom route part 2Hello everyone. This is Dyce aka Amit returning to update you all on another development blog. We are continuing from previous development update #8 in which we showed an area which was near a campfire. Not far from that campfire across the bridges the travelers will see a small cave like area. Upon investigation, the player will stumble upon this scene. [IMG] First, the perspective is shown from a hole on the other side of the mountain hill, which...
Development Update #8, Beginning of Avgard to Darom roadHello, I am Dyce aka Amit. I am one of the level designers doing some early drafts of the world. I am taken upon myself to create one of the routes between Avgard and Darom. A few weeks back @Kajamaz posted the beginning of the road, this is the next part of the road when you walk further down the path. As a reminder I am showing the images from before and next part, so you can follow the path visually. [IMG] As you see...
Development Update #7, Necromancers CavernGood day EverEmberians! First off, welcome our newest member @Naitsirk1995 (Krisitian), he's a modeler that will be a part of our team, and he's already begun creating things for the world of EverEmber! His first task was to make the Necromancers Cave, a dark cavern created by the sorcerers supernatural powers. Inside the dead rise and the necromancer hides from light, his greatest enemy. A preview of the cave: [IMG] As for...
Development Update #6, Rogues DenHello fellow EverEmberians! EDIT: ALL USERS INCLUDING GUESTS CAN SEE THE PREVIEWS NOW! :) Theres a few new updates to the world of EverEmber that'll be in this post. First off, lets introduce the Rogues Den. Its similar to the Thieves Village from the last update, but instead of featuring a getaway town for thieves to unite, trade, and refuel, this town is a few taverns and a port side for all the black market trading and smuggling that takes place in the world of EverEmber. The den is...
Development Update #5, Thieves' VillageTime for another update. Today, we're gonna touch up on a new area, one that did not excist in EverEmber Online, and one that is going to be very different from the one from the original. Firstly, lets talk about the new village, Thieves Village. The Thieves Village is a small town hidden away from the rest of the society in the world of EverEmber. The game will feature a criminal system similar to the old one, if a player kills another player aggressively (not out of self defense) they...
Development Update #4, Sky IslandWelcome to the 4th development update for EverEmber Reborn! This post will be short and sweet, filled with images and teasers for the game and how our development is going. You can witness some of the development on our developer's @Amitgp twitch channel https://www.twitch.tv/videos/150189348 and see how the world was formed for the screenshot attached to this post. We've been very actively mapping out areas such as Dragons Pasture, Finished Darom, Almost done...
Development Update #3, Dragons PastureTime for an update! We've been working hard to make sure we have content available for players once EverEmber is released, and we're bringing back Dragon's Pasture! We are hoping to have the map completed in one to two months time. The new Dragon's Pasture will be an actual volcano. Players will be able to explore it, and find hidden treasures throughout. Players will have to watch out for pvp and of course, Ember Dragons. Ember dragons cannot be fought unless the player has a potion that...
Development Update #2, AvgardIts time for an update, We've been working on the project at full throttle. First off, welcome our new developers! @Amitgp is our new lighting and level designer. @HugeJackedMan is a level designer, programmer, and overall general designer. EMPHyperDrive is one of our new programmers and scene designers. As for what's going on in the game, we're laying out and designing areas all across the great world of EverEmber. We have been building the new...
We've been working hard to make sure we have content available for players once EverEmber is released, and we're bringing back Dragon's Pasture! We are hoping to have the map completed in one to two months time. The new Dragon's Pasture will be an actual volcano. Players will be able to explore it, and find hidden treasures throughout. Players will have to watch out for pvp and of course, Ember Dragons. Ember dragons cannot be fought unless the player has a potion that protects them from the heat. Unlike EverEmber Online, dragons pasture will be near Darom, making it a quick travel. More information will be revealed soon and the developers list will be updated!
If you want to watch some mapping/development of the game world, feel free to follow our developer Amit on https://www.twitch.tv/cyberiusx
Here is a teaser of the new Dragon's Pasture.
Also we are trying to revitalize our social media to keep you guys/gals updated via Facebook and Twitter. Follow our Facebook at https://www.facebook.com/EverEmberReborn/ and twitter at https://twitter.com/everemberonline
Hope to see you in the world of EverEmber soon!
We've been working on the project at full throttle.
First off, welcome our new developers!
@Amitgp is our new lighting and level designer.
@HugeJackedMan is a level designer, programmer, and overall general designer.
EMPHyperDrive is one of our new programmers and scene designers.
As for what's going on in the game, we're laying out and designing areas all across the great world of EverEmber. We have been building the new Avgard, tidying up Darom, making the Reapers Cavern, Dragons Pasture, the new SkyIsland, Etc... All in due time. With the size of the team, we have plenty of exciting things coming!
Not to spoil anything, but we'll start revealing various game mechanics and areas, as well as their function. The game is a small 2x2 mile island, but it has plenty to explore! Knowing how the old EverEmber Online was, and its relatively small size, getting place to place isn't too much a hastle, but due to the hardcore open world nature of the project, small distance means more people to encounter.
Today we'll reveal a small screenshot of the work in progress of Avgard.
This week will have two posts to make up for the lack of one last week! The next one will be Friday.
See you in the world of EverEmber.
Its been a long time since anyone has posted any updates related to the project, now's time to begin. This will be the very first EverEmber Reborn development post! We'll try to give sneak peeks of the game, its content, its development and its current state. We plan on getting a pre-alpha demo done to show off some of our games ideas and mechanics around July in order to kickstart the project.
Basic first look details: EverEmber Reborn is a spiritual successor to EverEmber Online. The game is no a sequel nor a remake, its its own game, but it is set in the EverEmber Universe. Many of the original locations (such as Darom, Avgard, Dragons Pasture, etc...) will be in the game, and monsters and creatures will have some relations (Reaper and Dragons). The game will be a Unity 3D Multiplayer Battle RPG. It will be in its own category of openworld multiplayer rpgs, in which there is minimal grind, and no leveling system, pure skill and item based progression. Aspects from Rust, Reign of Kings, EverEmber Online, Ultima Online, and Agar.io will be incorporated into the game to make for a competitive, fun, and fast experience.
EverEmber Reborn is an Open World Action RPG made by a small indie dev team. The game is without boundries, you form your own adventure based on your own choices. If you are in the mood for a hardcore openworld action RPG similar to that of Runescape/Ultima online/Skyrim, then this is your type of game!
You are free to travel around, explore, fight, meet new people, progress through the ranks, and eventually conquer Ember Castle for yourself. With a vivid player based economy that thrives on player made items with a in game crafting system, interaction between players is vital. The goal of this game is to recreate a emotional connection with your character, with hardcore death experiences, human interaction, and trail/error based game play.
Players are free to role-play, form teams, and add each other to their friends list. Friends can...
More details will come out as we are further in development but we don't want to give away too many surprises.
As for EverEmber Online it will still remain playable and the downloads will still be available. EverEmber online will also be known as EverEmber Classic and nothing will change. We will never completely remove EverEmber online or get rid of your progress. If you have any questions let us know!
Juicyz here. I'm a new developer here and I will be working on the teaser that Kajamaz showed. I will be spending most of my time programming but hopefully I get the chance to hop in EverEmber Online. If you see me around - say hi.
Today, I will be sharing a few of the new items you can find in EverEmber that you may not be aware of, and I will also be sharing some new content with you guys, and where you might find it.
Let's start off with a few items that have been released into the world.
- Storm Hammer - The storm hammer is a 2H hammer that can be seen being carried by Sandstorm Knights. Dealing massive 2H blunt damage, and also dealing an extra earth bonus damage, this massive hammer is nothing to mess around with.
- Pixie Wings - There have been a full set of pixie wings introduced into the clothing store in Darom. You can find the colors Green < Purple < Red < Blue. Grab yours today before they disappear.
- Demonic Mount - This mount was planned for release with the Dreadshadow dungeon. If you are to find both fragments hidden within the Dreadshadow dungeon, you may get this Demonic Mount from the chest sitting upon the tall mountain in Cloud City.
New Content released in game today, 1/29/17
New Zones :
- Tomb Entrance : This is the entrance that can be found by going down the hidden door in the big gravestone in the graveyard. This will bring you to an area where you will start a new quest to vanquish evil.
- Gravestone Caverns : This area is crawling with evil and zombies. This small dungeon like area is very dark and twisted, you can hear the sounds of flesh being gnawed on. Can you complete the quest to restore this once sacred tomb?
New Quests :
I have a developer log that I meant to post a while back for you guys, but with all of our behind the scenes work going on, it got a little delayed.
These are updates that are in game currently, that will require no client side downloads/updates.
New Zones :
-Icedale Peak : A mysterious portal has opened up in Blizzard's Bluff and leads to a small ice village known as Icedale Peak. Here you will find several new enemies along with a few quests to play through, and not to mention the items!
-Frozen Cavern Depths : Cold, but not too cold to stop you from swinging your sword, or drawing your bow to slay a few monsters though, that is, if you can handle what lies within these depths. You may face a Yeti, ready to grind away your flesh and pick his teeth with your bones, or an Ice Knight, waiting to chill your bones as cold as his and crush you. Perhaps a frozen King, waiting for a worthy challenge. All I know is there are a few road blocks, maybe some villagers can give you some advice, or maybe a quest or two?
-Desert Caves Floor 2 : This area had been opened before but was shut down and remodeled. Explore deep into the desert caves outside of Rasheeb, you may find yourself trapped by Sandstorm Knights, and slithering Sand Venom's. Do not fret though, there is a new tool you can find here to help you on your way, along with some smashing weapons. ( See below for new tool info. )
-Desert Guardians Lair : If you have found yourself face to face with the multiple beasts that guard these chambers, then you may be tougher than you look. Do not get a big head though, as the monsters in here are not messing around. Can you restore peace to this once beautiful cave?
New Tool :
-Climbers Hook : This is the newest...