EverEmber Reborn

EverEmber Reborn is a free roam multiplayer online roleplaying adventure game in the world of Ember. The Game's Concept: To bring back the good feeling of MMORPG's of the late 90's through 2000's while keeping up to date in many systems with hardcore death and player interaction.

Time for another update.

Today, we're gonna touch up on a new area, one that did not excist in EverEmber Online, and one that is going to be very different from the one from the original.

Firstly, lets talk about the new village, Thieves Village.
The Thieves Village is a small town hidden away from the rest of the society in the world of EverEmber. The game will feature a criminal system similar to the old one, if a player kills another player aggressively (not out of self defense) they will get a period of time in which they're labeled as criminals/murderers. Within this period, they cannot enter any safe zone (Avgard and Darom) without being attacked by guards. Thieves Village is the only town that does not push away criminals, as a matter of fact, it welcomes them. The village will have all the needed accommodations for any adventurer or scoundrel, a place to sleep, eat, bank, and shop. But there is a catch, although it may seem like a scoundrels wonderland, it's not. Its more expensive than a regular village or city, and you can't just kill any random schmuck in the village, there are guards, but they only attack you if you fight someone once you're in the town. Form murderous marauding parties to spread fear across the land, or form a army of evil and invade Ember Castle.
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Secondly, we'll bring up a starting area in EverEmber Online, Turgis. The biggest change is that there is no longer a cave, instead the village of goblins is outdoors, and well fortified. There is only one entrance, so escaping a bad situation will be difficult. It'll be a great area for new players to find some better gear, and make friends to adventure later on.
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We're on track and we hope to see you in the world of EverEmber soon!
Welcome to the 4th development update for EverEmber Reborn!

This post will be short and sweet, filled with images and teasers for the game and how our development is going. You can witness some of the development on our developer's @Amitgp twitch channel https://www.twitch.tv/videos/150189348 and see how the world was formed for the screenshot attached to this post. We've been very actively mapping out areas such as Dragons Pasture, Finished Darom, Almost done with Avgard, Sky island has been worked on by @HugeJackedMan , the Thieves Village is being constructed, the Rogues Tavern is currently being prototyped and the Reapers alter half done.

Our programmers are working on core game features right now and will make a dev post soon (hopefully by next week).

Enjoy these teasers, and see you in the world of EverEmber!


Time for an update!

We've been working hard to make sure we have content available for players once EverEmber is released, and we're bringing back Dragon's Pasture! We are hoping to have the map completed in one to two months time. The new Dragon's Pasture will be an actual volcano. Players will be able to explore it, and find hidden treasures throughout. Players will have to watch out for pvp and of course, Ember Dragons. Ember dragons cannot be fought unless the player has a potion that protects them from the heat. Unlike EverEmber Online, dragons pasture will be near Darom, making it a quick travel. More information will be revealed soon and the developers list will be updated!

If you want to watch some mapping/development of the game world, feel free to follow our developer Amit on https://www.twitch.tv/cyberiusx

Here is a teaser of the new Dragon's Pasture.

Also we are trying to revitalize our social media to keep you guys/gals updated via Facebook and Twitter. Follow our Facebook at https://www.facebook.com/EverEmberReborn/ and twitter at https://twitter.com/everemberonline

Hope to see you in the world of EverEmber soon!
Its time for an update,

We've been working on the project at full throttle.

First off, welcome our new developers!

@Amitgp is our new lighting and level designer.

@HugeJackedMan is a level designer, programmer, and overall general designer.

EMPHyperDrive is one of our new programmers and scene designers.

As for what's going on in the game, we're laying out and designing areas all across the great world of EverEmber. We have been building the new Avgard, tidying up Darom, making the Reapers Cavern, Dragons Pasture, the new SkyIsland, Etc... All in due time. With the size of the team, we have plenty of exciting things coming!

Not to spoil anything, but we'll start revealing various game mechanics and areas, as well as their function. The game is a small 2x2 mile island, but it has plenty to explore! Knowing how the old EverEmber Online was, and its relatively small size, getting place to place isn't too much a hastle, but due to the hardcore open world nature of the project, small distance means more people to encounter.

Today we'll reveal a small screenshot of the work in progress of Avgard.

This week will have two posts to make up for the lack of one last week! The next one will be Friday.

See you in the world of EverEmber.

Its been a long time since anyone has posted any updates related to the project, now's time to begin. This will be the very first EverEmber Reborn development post! We'll try to give sneak peeks of the game, its content, its development and its current state. We plan on getting a pre-alpha demo done to show off some of our games ideas and mechanics around July in order to kickstart the project.

Basic first look details: EverEmber Reborn is a spiritual successor to EverEmber Online. The game is no a sequel nor a remake, its its own game, but it is set in the EverEmber Universe. Many of the original locations (such as Darom, Avgard, Dragons Pasture, etc...) will be in the game, and monsters and creatures will have some relations (Reaper and Dragons). The game will be a Unity 3D Multiplayer Battle RPG. It will be in its own category of openworld multiplayer rpgs, in which there is minimal grind, and no leveling system, pure skill and item based progression. Aspects from Rust, Reign of Kings, EverEmber Online, Ultima Online, and Agar.io will be incorporated into the game to make for a competitive, fun, and fast experience.

EverEmber Reborn is an Open World Action RPG made by a small indie dev team. The game is without boundries, you form your own adventure based on your own choices. If you are in the mood for a hardcore openworld action RPG similar to that of Runescape/Ultima online/Skyrim, then this is your type of game!

You are free to travel around, explore, fight, meet new people, progress through the ranks, and eventually conquer Ember Castle for yourself. With a vivid player based economy that thrives on player made items with a in game crafting system, interaction between players is vital. The goal of this game is to recreate a emotional connection with your character, with hardcore death experiences, human interaction, and trail/error based game play.

Players are free to role-play, form teams, and add each other to their friends list. Friends can...
As you can tell with the recent web updates we are working on our new project EverEmber Reborn! Reborn will be a spiritual successor to EverEmber online and will still take place in the world of Ember. We have been bringing on board many new team members lately to work on this project. The new game will be using the Unity game engine and will be a massive updated from our previous game.

More details will come out as we are further in development but we don't want to give away too many surprises.

As for EverEmber Online it will still remain playable and the downloads will still be available. EverEmber online will also be known as EverEmber Classic and nothing will change. We will never completely remove EverEmber online or get rid of your progress. If you have any questions let us know!

Hi all,

Juicyz here. I'm a new developer here and I will be working on the teaser that Kajamaz showed. I will be spending most of my time programming but hopefully I get the chance to hop in EverEmber Online. If you see me around - say hi.

This is just a teaser sneak peak of some concept art of whats up coming. I know its a tease, we just want to get people excited ;)
So ICANN took the site offline for a few hours. The server also crashed. I restarted the game server and got rid of the ICANN garbage. Everything should be back to normal.
Hello everyone, back with another development log for you guys.

Today, I will be sharing a few of the new items you can find in EverEmber that you may not be aware of, and I will also be sharing some new content with you guys, and where you might find it.

Let's start off with a few items that have been released into the world.

Weapons :
- Storm Hammer - The storm hammer is a 2H hammer that can be seen being carried by Sandstorm Knights. Dealing massive 2H blunt damage, and also dealing an extra earth bonus damage, this massive hammer is nothing to mess around with.

Accessory :
- Pixie Wings - There have been a full set of pixie wings introduced into the clothing store in Darom. You can find the colors Green < Purple < Red < Blue. Grab yours today before they disappear.

Mount :
- Demonic Mount - This mount was planned for release with the Dreadshadow dungeon. If you are to find both fragments hidden within the Dreadshadow dungeon, you may get this Demonic Mount from the chest sitting upon the tall mountain in Cloud City.

New Content released in game today, 1/29/17

New Zones :
- Tomb Entrance : This is the entrance that can be found by going down the hidden door in the big gravestone in the graveyard. This will bring you to an area where you will start a new quest to vanquish evil.

- Gravestone Caverns : This area is crawling with evil and zombies. This small dungeon like area is very dark and twisted, you can hear the sounds of flesh being gnawed on. Can you complete the quest to restore this once sacred tomb?

New Quests :