EverEmber Reborn is a free roam multiplayer online roleplaying adventure game in the world of Ember. The Game's Concept: To bring back the good feeling of MMORPG's of the late 90's through 2000's while keeping up to date in many systems with hardcore death and player interaction.
EverEmber Online Update #2: Bugs, Bugs, Websites, and New Content!Hello! Time for the second update post for EverEmber Online since re-release! There has been a very large amount of work done recently and although the dev team has been very busy, we managed to push out a LOT of balance, bug fixes, and new content as well as lots of new content incoming soon! [IMG] Ranger Update: New Skills for Rangers. 1 - Frost arrow: You shot an Ice Arrow what frozen the enemy for 3,1 secs, have huge range 2 -...
EverEmber Online Update #1: ReleaseTime for an update! This is the very first EverEmber Online update since the re-release, and we plan on keeping them weekly at a BARE MINIMUM. We'll also do Q&A and minor update posts occasionally. #1. Events: We're going to host Double Exp events 3 times in the weekends, 5PM GMT and 10PM GMT on Saturdays, and 5PM GMT on Sundays. The group events will be announced ahead of time, this weeks group event will be the Battle against Naatsoe! [ATTACH] Team up with your...
Major Update #2, EverEmber Online Re-ReleaseToday is an exciting day! EverEmber Online is going back online at 2PM EST, 7PM GMT. This post will be updated to reflect if the re-release is up or not! We will be helping players out near the beginning. Just click on the chat box bottom left and change the channel to global. We're happy to help! We will also be doing some fun events throughout the day, so keep your eyes peeled! Also, if you have any event ideas, just message us on discord or reply on this...
Developer's Update #27, EverEmber Online Guide and Official Release DateExciting news! The official release date for EverEmber Online will be on November 25th, at 2PM EST or 7PM GMT! We're so excited to have you all join us! All features will be available other than the Donator Island, which will open a week after. We also made a gameplay guide for you all to watch and understand how to play the game: [MEDIA] Try to spread the word! We'll run a raffle after re-release for keys for EverEmber Reborn if you helped share the game!...
Major Update #1, EverEmber Online's ReturnLonnnnng time no see! Its been quite a while since we've last made a post on the website. Ever since we did some of the website updates, we didn't really update anything on the website and we do apologize. But apologies aside, we have some really exciting news for everyone! We're re-releasing EverEmber Online this Thanksgiving weekend! That's right! We don't want to bore you to death with occasional updates about EverEmber Reborn (Although exciting, we are working on this game in...
Developer's Update #24, The Discovery of the EveremberToday we have some really neat news to talk about! [IMG] -We've been reworking different areas in the game, such as the Thieves cavern, Trolls passage, and continuing work on Ember castle. -MrSingularity has continued to progress in the coding aspect of the game, creating smooth combat, synchronizing movement for combat and actions between players on the server, and working on the various other systems in the game such as the inventory system, AI,...
Developer's Update #23, New Member & Trolls Passage ReworkHello citizens of EverEmber, Today we have quite a few things to bring up! First off, we have a new member to welcome to the team, @evanrichard! He's a new programmer and modeler. We'll hope to show off a lot of his work soon enough! Secondly, our developer @amit has been doing a lot of mapping and reworks of things we've completed earlier. He's reworking Trolls passage which you can view his live streams on YouTube! The link to the streams are:...
Developer's Update #22, Client-Side Interpolation and the Movement SystemHello citizens of EverEmber, This is MrSingularity, bringing you the latest update on progress in the construction of EverEmber's movement system. [IMG] As the movement system's alpha state nears completion, I wanted to explain a little bit of what client-side interpolation is and how it makes the game a bit more enjoyable for everyone. Imagine you're an archer trying land a perfect shot on a moving target. Since you have a ping of somewhere between...
Developer Update #21, Network and Core FunctionalityHello citizens of EverEmber, This is MrSingularity, bringing you the latest update on progress in the construction of EverEmber's movement system. I've been at work for the past 2 weeks or so setting up a system that allows the server to accurately pick up and decipher your movement requests and send them back to you so that your client knows where you are supposed to be. Here are gifs of the testing in action: https://i.imgur.com/9l5uz3v.png...
Development Update #20, New Developer!Hey there EverEmberians! Its been two weeks since our last dev log. Its time or us to inform you as to what's been going on! We have a new team member to welcome aboard! Say hello to Mad Moss(Khris)! He's one of our new programmers! He's working along side with MrSingularity and Animagic! We'll be glad to unveil all the work done by them soon! On a side note, we have a piece of the games story to reveal and a model that we recently made! [IMG] High...
Soon more updates will be coming to the website...
See yah in game,
A new installer is going to be made which brings this new AutoUpdater. Please await further notice
PS: Players who don't have the Antivirus problem and are capable of playing are not required to reinstall the game (probably just redownload the latest version if you want)
- Item chatbox linking fix
- Item and npc searchboxes fixed (dev-side update)
- Description box rework
- Don't pull chatbox down if reading previous msgs
- Sync button new behaviour (making it usable on instanced maps)
- House Controls: Right-click remove furniture, CTRL interact with furniture
- Server-side stacktrace implementation (better error handler)
- Remove NPC chatbubbles on death
- Receive msg with house controls when entering house
- Possible fix for the rubberbanding
I will let them give updates as to the specifics but I just wanted to check in and let you guys know we are not dead
Since our last update we have remade the about us section, the chat box had been improved , and all of our admins and moderators should have been put back on website.
When I get time I will get the website HTTPS working again and the google link should be fixed if thats not currently working.
Also I have mirrored the download onto the Amazon cloud so now you can choose between google drive and amazon drive for the client download.
See you in game,
Everyone unfortunately is going to need to make a new account since the database was corrupted.
Now we are on a much better hosting system and this problem should never happen again. Weekly backups are now routinely in place to prevent such things. Sorry for the inconvenience.