Information about next update (Improved collision boxes)

Discussion in 'Developer's Blog' started by Slasheree, May 23, 2016.

  1. Slasheree

    Slasheree Administrator Staff Member

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    As you all know EE currently uses the bottom-most centered tile as the NPC's collision box, for the next update this will change and NPC's will have different collision boxes (this includes collisions when walking and projectile detection and melee attacks), this will still need some polishment and will generate some glitches (as predictable) but I think overall it's more good stuff than bad (will improve combat against bigger monsters).

    collisions.png
     
    hushed, Kajamaz and Kenshin like this.
  2. Kenshin

    Kenshin Member

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    Me love you long time
     
  3. Darzharm

    Darzharm New Member

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    When exactly is this update supposed to take place?
     
  4. Slasheree

    Slasheree Administrator Staff Member

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    Update was launched just a while ago

    Info:
    - Fixed chatbox pulldown
    - Fixed item requirements bug in description
    - Fixed shop description update glitch
    - Momentum Attack System + Concentrated Casting System added
    - Fixed error if Audio could not be initialized
    - Improved NPC collision boxes
    - Fixed a bug with instanced maps
    - Restart Audio in case audio devices change

    I hope I didn't forget anything, as for graphical content and such they had to be delayed for the time being :p
    Hope you guys have fun, cya :D
     

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