Not dead yet!

Discussion in 'Developer's Blog' started by Ozfer, Apr 28, 2016.

  1. Ozfer

    Ozfer Administrator Staff Member

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    This semester has been a intense one for many of us. Slash, kajamaz, and I have been battling exams and projects, while meanwhile Rex has been living it up in vegas too busy for us peons :rolleyes:. But as the semester winds down some of us have been finding time to slowly add new content. Both Slash and Rex have recently implemented a few new features with more to come in a few weeks.

    I will let them give updates as to the specifics but I just wanted to check in and let you guys know we are not dead :)
     
    Rex likes this.
  2. Slasheree

    Slasheree Administrator Staff Member

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    Engine-side:

    Stuff implemented for next release:
    • Item chatbox linking fix
    • Item and npc searchboxes fixed (dev-side update)
    • Description box rework
    • Don't pull chatbox down if reading previous msgs
    • Sync button new behaviour (making it usable on instanced maps)
    • House Controls: Right-click remove furniture, CTRL interact with furniture
    • Server-side stacktrace implementation (better error handler)
    • Remove NPC chatbubbles on death
    • Receive msg with house controls when entering house
    • Possible fix for the rubberbanding
    TO-DO list / Wishlist:
    • Map editor improvements (dev-side)
    • Buffs and Debuffs for NPCs
    • Find some way to improve map logic
    • Find a way to improve the server application in general
    • Interactable furniture types (eg: chest[bank at home])
     
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